Right, I'm hoping that we'll be able to do this with out too much GM interference, in order to speed this RP up a bit. I'd really rather not have to interfere in every single thing that needs to be done. For the most part, the GM's jobs will be:
Controlling major enemies (such as the players' first encounters, bosses, etc.)
Vetoing major actions
Deciding spoils
Providing challenges for the players.
Controlling major NPCs (unless a player volunteers for the job)
The rules of the RP are pretty standard: Don't godmode, control characters that aren't yours, etc. I'm hoping that everyone here knows how to behave in an RP environment by now.
As for NPCs, as above they'll default to being played by the GMs, like Chuck and I. NPCs, in this case, being the exiles, sprites, guardians, agents, and denizens. However, the players can also volunteer to control them. If you want to control your sprite and exile, for instance, you should say so now. In fact, I'd recommend doing so for your exile, at least. You can also, if you wish, PM us with a general idea for what you'd like them to be. ("Bananadogsprite tends to type "bark" a lot and is hyperactive, as a really really awful example). I'm hoping that this amount of player freedom doesn't come back to bite me in the ass, but here goes.
If you're curious about any aspect of the game, please consult the MS Paint wiki. If you're still confused, I'll explain it.
Here's the signup sheet. Hope this covers everything:
Name: (No, they do not have to fit a pattern)
Gender: (I'm hoping to get an even number of each)
Appearance: (How your character looks)
History: (Your character's backstory. Will be needed for character building later)
Interests: (Self explanatory)
Mythological role: (It must be in the format of "<One syllable word> of <One syllable word>". Non-canon titles like "Priest of Flame" and such will have to be approved. Try to pick a role that doesn't necessarily fit your character so that they can grow into it. )
Guardian: (Describe the person who raised your character. They'll play an important role in the story as well)
Ancestor: (The ancestor is the person who is your character's ectobiological parent. In the possible event of a scratch, they will take over as the new player character. Can be the same as the character's guardian, if so specify)
Land: (Describe the character's land here. Must take the form "Land of X and Y". Try to be detailed so as to help the GMs develop challenges)
Denizen: (Leave blank if you want the GM to come up with this, or you want to come up with it later. The Denizen is a powerful monster that will either aid or challenge your character, based loosely off of a creature from Greek Myth)
Exile: (An exiled dersite or prospitian will guide your character by giving him/her commands, while off having his/her own adventures in the post-apocalyptic Earth. Same as the denizen, leave blank if you want to decide later or want the GM to do it)
Questions? Complaints? Hesitant about anything?
Controlling major enemies (such as the players' first encounters, bosses, etc.)
Vetoing major actions
Deciding spoils
Providing challenges for the players.
Controlling major NPCs (unless a player volunteers for the job)
The rules of the RP are pretty standard: Don't godmode, control characters that aren't yours, etc. I'm hoping that everyone here knows how to behave in an RP environment by now.
As for NPCs, as above they'll default to being played by the GMs, like Chuck and I. NPCs, in this case, being the exiles, sprites, guardians, agents, and denizens. However, the players can also volunteer to control them. If you want to control your sprite and exile, for instance, you should say so now. In fact, I'd recommend doing so for your exile, at least. You can also, if you wish, PM us with a general idea for what you'd like them to be. ("Bananadogsprite tends to type "bark" a lot and is hyperactive, as a really really awful example). I'm hoping that this amount of player freedom doesn't come back to bite me in the ass, but here goes.
If you're curious about any aspect of the game, please consult the MS Paint wiki. If you're still confused, I'll explain it.
Here's the signup sheet. Hope this covers everything:
Name: (No, they do not have to fit a pattern)
Gender: (I'm hoping to get an even number of each)
Appearance: (How your character looks)
History: (Your character's backstory. Will be needed for character building later)
Interests: (Self explanatory)
Mythological role: (It must be in the format of "<One syllable word> of <One syllable word>". Non-canon titles like "Priest of Flame" and such will have to be approved. Try to pick a role that doesn't necessarily fit your character so that they can grow into it. )
Guardian: (Describe the person who raised your character. They'll play an important role in the story as well)
Ancestor: (The ancestor is the person who is your character's ectobiological parent. In the possible event of a scratch, they will take over as the new player character. Can be the same as the character's guardian, if so specify)
Land: (Describe the character's land here. Must take the form "Land of X and Y". Try to be detailed so as to help the GMs develop challenges)
Denizen: (Leave blank if you want the GM to come up with this, or you want to come up with it later. The Denizen is a powerful monster that will either aid or challenge your character, based loosely off of a creature from Greek Myth)
Exile: (An exiled dersite or prospitian will guide your character by giving him/her commands, while off having his/her own adventures in the post-apocalyptic Earth. Same as the denizen, leave blank if you want to decide later or want the GM to do it)
Questions? Complaints? Hesitant about anything?